Brd 4, Clr 5, Luck 5, Pal 4, Sor/Wiz 5
Close (25 ft. + 5 ft./2 levels)
Up to one creature per level
, all within 30 ft. of each other
This spell frees victims from enchantments, transmutations, and curses. Break enchantment
can reverse even an instantaneous effect. For each such effect, you make a caster level
check (1d20 + caster level
, maximum +15) against a DC of 11 + caster level
of the effect. Success means that the creature is free of the spell, curse, or effect. For a cursed magic item, the DC is 25.
If the spell is one that cannot be dispelled by dispel magic
, break enchantment
works only if that spell is 5th level
If the effect comes from some permanent magic item break enchantment does not remove the curse from the item, but it does frees the victim from the item's effects.
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