Abjuration
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One or more extraplanar creatures, no two of which can be more than 30 ft. apart
Saving Throw: Will negates
A
banishment spell is a more powerful version of the
dismissal spell. It enables you to force extraplanar creatures out of your home plane. As many as 2 Hit
Dice of creatures per
caster level can be banished.
You can improve the spell's chance of success by presenting at least one object or substance that the
target hates, fears, or otherwise opposes. For each such object or substance, you gain a +1 bonus on your
caster level check to overcome the
target's
spell resistance (if any), the
saving throw DC increases by 2.
Certain rare items might work twice as well as a normal item for the purpose of the bonuses (each providing a +2 bonus on the
caster level check against
spell resistance and increasing the save DC by 4).
Arcane Focus: Any item that is distasteful to the subject (optional, see above).
Find topic in: Divine, Epic, Equipment, Magic, Monsters, Psionic, Rules of the Game |
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