|
|
Large Magical Beast |
|
Hit Dice:
|
40d10+680 (900 hp) |
|
Initiative:
|
+23 (+15 Dex, +8 Superior Initiative) |
|
Speed:
|
90 ft. |
|
AC:
|
44 (+15 Dex, -1 size, +20 natural) |
|
Base Attack/Grapple:
|
+40/+60 |
|
Attack:
|
Claw +56 (2d6+16/19-20 (+1d6 on critical hit)) melee |
|
Full Attack:
|
4 claws +56 (2d6+16/19-20 (+1d6 on critical hit)) melee, bite +54 (4d6+8) melee |
|
Space/Reach:
|
10 ft./5 ft. |
|
Special Attacks:
|
Pounce, stunning roar |
|
Special Qualities:
|
Blindsight 300 ft., DR 10/epic, darkvision 60 ft., fast healing 20, low-light vision, SR 39, scent; acid, cold, electricity, fire, and sonic resistance 10 |
|
Saves:
|
Fort +39, Ref +37, Will +27 |
|
Abilities:
|
Str 42, Dex 40, Con 44, Int 21, Wis 38, Cha 28 |
|
Skills:
|
Climb +59, Hide +58, Jump +83, Listen +57, Move Silently +58, Spot +57, Survival +57 |
|
Feats:
|
Cleave, Great Cleave, Improved Critical (claw), Improved Initiative, Multiattack, Power Attack, Weapon Focus (bite), Weapon Focus (claw) |
|
Epic Feats:
|
Blinding Speed (x4), Overwhelming Critical (claw), Superior Initiative |
|
Climate/Terrain:
|
Any |
|
Organization:
|
Solitary, pair, or pack (4-9 sirrushes and 1-2 three-headed sirrushes) |
|
Challenge Rating:
|
24 |
|
Treasure:
|
Standard |
|
Alignment:
|
Usually chaotic neutral |
|
Advancement:
|
41-50 HD (Large), 51-60 HD (Huge), 61+ HD (Gargantuan) |