Benefit: The deity can use this ability a number of times per day equal to 3 + its Charisma bonus. The
ray created can extend up to one mile per rank (the deity chooses the length). Targets the
ray strikes take 1d12 points of
damage per rank of the deity, plus 1d12
points of
damage per point of Charisma bonus the deity has. There is no
saving throw, but the deity must make a ranged touch attack to hit a target. The deity can make the
ray look, sound, smell, and feel like any-thing it desires. Despite the appearance of the
ray,