Most exotic
weapons are either atypical in form or improved variations of other
melee weapons. Because each exotic weapon is unique in how it is manipulated and employed, a separate Exotic
Melee Weapon Proficiency feat is required for each one in order to avoid the -4 nonproficient penalty.
Also called the manriki-gusari, this is a simple
chain with weighted ends. It can be whirled quickly, striking with hard blows from the weights. One end can also be swung to entangle an opponent.
The
chain can be used either as a double weapon or as a reach weapon. A character can fight with it as if fighting with two
weapons, incurring all the normal attack penalties as if using a one-handed weapon and a light weapon. In this case, the character can only strike at an adjacent opponent.
If a character uses the
chain as a reach weapon, he or she can strike opponents up to 10 feet away. In addition, unlike other
weapons with reach, the character can use it against an adjacent foe. In this case, the character can only use one end of the
chain effectively; he or she can't use it as a double weapon.
Because a
chain can wrap around an enemy's leg or other limb, a character can make a
trip attack with it by succeeding at a melee
touch attack. If the character is tripped during his or her own
trip attempt, the character can drop the
chain to avoid being tripped.
When using a
chain, the character gets a +2 equipment bonus on his or her opposed
attack roll when attempting to disarm an opponent (including the roll to avoid being disarmed if the character fails to disarm the opponent).
A character can select the
Weapon Finesse feat to apply his or her Dexterity modifier instead of Strength modifier to
attack rolls with a
chain.
Military and police units use powered saws to cut through fences and open doors rapidly. They are sometimes pressed into
service as
weapons, often by people who watch too many movies.
A
kama is a wooden shaft with a scythe blade extending at a right angle out from the shaft.
Kama are traditional
weapons in various styles of karate.
The
katana is the traditional Japanese samurai sword. When used with the Exotic
Melee Weapon Proficiency feat, it can be used with one hand. For a wielder without the feat, the
katana must be used with two hands, and the standard -4 nonproficiency penalty applies.
This heavy, curved dagger has its sharp edge on the inside of the curve.
A popular martial arts
weapon, the
nunchaku is made of two wooden shafts connected by a short length of rope or
chain.
Originally a farm implement for threshing grain, this
weapon is composed of three sections of wood of equal lengths, joined at the ends by
chain, leather, or rope. The
three-section staff requires two hands to use.
The
three-section staff is a double weapon. A character can fight with it as if fighting with two
weapons, but if he or she does, the character incurs all the normal attack penalties associated with fighting with two
weapons, as if using a one-handed weapon and a light weapon.
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