You can cast spells imbued with divine energy.
Half of the damage
dealt by a sacred spell is converted into divine energy, and as such is not prevented by abilities or spells that reduce or prevent damage
from a particular type of energy. For example, half the damage
from a sacred flaming wrath
spell would not be negated by fire resistance or fire immunity. Only divine spells that deal damage
may be made into sacred spells.
A sacred spell uses up a spell slot two levels higher than the spell's actual level.
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