Level: Arcane 0, Divine 0; Components: V, S; Casting Time: Attack action; Range: 10 ft.; Target: One object of up to 1 pound/level; Duration: Instantaneous; Saving Throw: Will negates (harmless, object); Spell Resistance: Yes (harmless, object)
Mending repairs small breaks or tears in objects (not warps). In metallic objects, it will weld a broken chain link, a necklace, or a knife, providing but one break exists. Ceramic or wooden objects with multiple breaks can be rejoined to be as strong as new. A hole in a backpack or garment is completely healed over by mending. The spell can repair a magic item, but the item's magical abilities are not restored. The spell has no effect on creatures (even constructs).
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