Protection from Arrows

Level: Sor/Wiz 2
Components: V, S, F
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 hour/level or until discharged
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
The warded creature gains resistance to ranged weapons. The subject gains damage reduction 10/magic against ranged weapons. (This spell doesn't grant you the ability to damage creatures with similar damage reduction.) Once the spell has prevented a total of 10 points of damage per caster level (maximum 100 points), it is discharged.
Focus: A piece of shell from a tortoise or a turtle.
Find topic in: Epic, Equipment, Magic, Monsters, Rules of the Game
2Nd-Level Sorcerer/Wizard Spells
Arrows wizards Spells dnd Spells Spells dnd roleplaying dungeons Magic Protection Protection SRD SRD Magic SRD rpg roleplaying rpg dragons roleplaying 3.5 dnd Magic d&d 3.5 d20 dungeons d20 Magic P-R SRD Arrows srd P-R rpg d&d dragons 3.5 srd roleplaying