You can turn (but not destroy) plant creatures as a good cleric
turns undead. When determining the result of a turning attempt, treat all destruction
results as normal turning. Treat immobile plant creatures as creatures unable to flee. This ability is usable a total number of times per day equal to 3 + your Charisma modifier. You use your highest caster level
to determine the level at which you turns plants.
|Find topic in: Divine|
| d20 dungeons wizards d&d Plant rpg srd Abilities dragons SRD dragons Plant rpg dragons rpg Defiance roleplaying Abilities dungeons 3.5 dragons dragons SRD d&d Plant roleplaying wizards dnd Plant wizards & 3.5 dragons dnd 3.5 & dungeons Plant dungeons roleplaying|