A wand is a short stick imbued with the power to cast a specific spell 50 times. The spell must be 4th level or lower, and the wand cannot be recharged. A typical wand has a Defense of 7, hardness 5, 5 hit points, and a break DC of 16.
A divine spell wand can be used only by divine spellcasters, while an arcane spell wand can be used only by arcane spellcasters.
Using a wand is an attack action and does not provoke attacks of opportunity. A wand has 50 charges when new.
Purchase DC: Unless noted otherwise, a wand's purchase DC is 24 + the wand's caster level + the level of the spell stored in the wand. The purchase DC is for a fully charged wand. For a used wand with 25 charges, reduce the purchase DC by 2.
Sample wands include the following:
Find topic in: Arcana, Bullet Points, Characters, Future, Magic
Casting TimeFx ItemsWand Of Animate Dead:
Wand Of Knock:Wand Of Web:
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