starts the battle flat-footed. Once a starship
acts, it is no longer flat-footed.
The GM determines which starships
are aware of each other at the start of the battle. (Cloaking devices and other devices might hide a ship from another ship's sensors
.) If some but not all of the starships
are aware of their enemies, a surprise
round happens before regular rounds begin. Starships
that are aware of the enemies can act in the surprise
round, so they roll for initiative
. In initiative
order (highest to lowest), starships
that started the battle aware of their enemies each take one move or attack action
that were unaware don't get to act in the surprise
round. If no starship or every starship begins the battle aware, there is no surprise
act in initiative
order. All crew aboard a starship act on the starship's turn.