Large Vermin | |
Hit Dice: | 7d8+21 (52 hp) |
Initiative: | +0 |
Speed: | 20 ft. (4 squares) |
Armor Class: | 19 (-1 size, +10 natural), touch 9, flat-footed 19 |
Base Attack/Grapple: | +5/+15 |
Attack: | Bite +10 melee (4d6+9) |
Full Attack: | Bite +10 melee (4d6+9) |
Space/Reach: | 10 ft./5 ft. |
Special Attacks: | Trample 2d8+3 |
Special Qualities: | Darkvision 60 ft., vermin traits |
Saves: | Fort +8, Ref +2, Will +2 |
Abilities: | Str 23, Dex 10, Con 17, Int -, Wis 10, Cha 9 |
Skills: | - |
Feats: | - |
Environment: | Temperate forests |
Organization: | Cluster (2-5) or mass (6-11) |
Challenge Rating: | 4 |
Alignment: | Always neutral |
Advancement: | 8-10 HD (Large); 11-21 HD (Huge) |
Level Adjustment: | - |
Find topic in: Magic | |
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