|
Medium Elemental (Earth, Extraplanar, Fire) |
Hit Dice:
|
3d8+3 (16 hp) |
Initiative:
|
+1 |
Speed:
|
30 ft. (6 squares), burrow 20 ft. |
Armor Class:
|
18 (+1 Dex, +7 natural), touch 11, flat-footed 17 |
Base Attack/Grapple:
|
+2/+4 |
Attack:
|
Slam +4 melee (1d6+3 plus 2d6 fire) |
Full Attack:
|
Slam +4 melee (1d6+3 plus 2d6 fire) |
Space/Reach:
|
5 ft./5 ft. |
Special Attacks:
|
Heat, burn |
Special Qualities:
|
Darkvision 60 ft., elemental traits, immunity to fire, tremorsense 60 ft., vulnerability to cold |
Saves:
|
Fort +4, Ref +2, Will +2 |
Abilities:
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Str 15, Dex 13, Con 13, Int 6, Wis 12, Cha 10 |
Skills:
|
Listen +5, Move Silently +3, Survival +3 |
Feats:
|
Alertness, Track |
Environment:
|
Elemental Plane of Fire
|
Organization:
|
Solitary or pair |
Challenge Rating:
|
2 |
Treasure:
|
None |
Alignment:
|
Usually neutral |
Advancement:
|
4-9 HD (Large) |
Level Adjustment:
|
- |