Divine Aura - The mere presence of a deity of rank 1 or higher can deeply affect mortals and beings of lower divine rank.
Domain Powers - A deity of rank 1 or higher can use any domain power it can grant a number...
Familiar - A deity of rank 1 or higher with levels as a sorcerer or a wizard has the...
Godly Realm - Each deity of rank 1 or higher has a location that serves as a workplace,...
Grant Spells - A deity automatically grants spells and domain powers to mortal divine spellcasters who pray to it.
Hit Points - Deities receive maximum hit points for each Hit Die.
Immortality - All deities (even those of rank 0) are naturally immortal and cannot die from natural causes.
Immunities - Deities have the following immunities. Individual deities may have more immunities.
Levels - Most deities are 20 HD outsiders with 30 to 50 character levels as well.
Portfolio - Every deity of rank 1 or higher has at least limited knowledge and control over some aspect of mortal existence.
Resistances - All deities have at least the following resistances.
Salient Divine Abilities - : Every deity of rank 1 or higher has at least one additional power, called...
Saving Throws - A deity's outsider Hit Dice and character level determine its base saving throw bonuses.
Senses - Deities of rank 1 or higher have incredibly sensitive perception.
Speed - Deities can move much more quickly than mortals. A deity's base land speed...
Spell-Like Abilities - A deity can use any domain spell it can grant as a spell-like ability at will.
Spontaneous Casting - A deity of rank 1 or higher who has levels in a divine spellcasting class can spontaneously cast any spell it can grant.
Travel - A deity of rank 1 or higher can use teleport without error as a spell-like...
Divine Ranks - Each deity has a divine rank. A deity's divine rank determines how much power the entity has.
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