The spell envelops the warded creature in a shroud of shadows. The shroud can, if the caster desires, conceal the wearer's features. In any case, it grants the recipient a +3 deflection bonus to
Armor Class plus an additional +1 for every four
caster levels (maximum bonus +8). The subject can see through the armor as if it did not exist and is also afforded
darkvision with a
range of 60 feet. Finally, the subject gains a +2 bonus on
saving throws against any holy, good, or
light spells or effects.Undead creatures that are subjects of
armor of darkness also gain +4
turn resistance.