Magic and psionic
armor protects the wearer better than
armor without any enhancement. Magic and psionic
armor provide enhancement bonuses that stack with the equipment bonuses provided by the
armor. Further, all
armor penalties for magic and psionic
armor are reduced by 1.
In addition to an enhancement bonus,
armor may have special qualities.
Armor with special qualities must have at least a +1 enhancement bonus.
Magic and psionic
armor resizes itself to fit the wearer.
Magic or psionic
armor confers its enhancement bonus to
Defense for as long as it's worn. If
armor has a special quality that the wearer needs to activate, then the wearer needs to utter a
command word (an
attack action).
Purchase DC: To calculate the
purchase DC for
armor with an enhancement bonus but no special qualities, use the following table.
Enhancement Bonus
|
Purchase DC Modifier
|
+1
|
+8
|
+2
|
+13
|
+3
|
+18
|
Armor with special qualities has an additional
purchase DC modifier, as noted under each item entry.
Examples of
armor with special qualities include the following.